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	<title>Comments on: Violent Video Game as Church Recruiting Tool</title>
	<atom:link href="http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/feed/" rel="self" type="application/rss+xml" />
	<link>http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/</link>
	<description>let's activate something</description>
	<pubDate>Thu, 29 Jul 2010 20:32:25 +0000</pubDate>
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		<title>By: jdaniel</title>
		<link>http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/#comment-4015</link>
		<dc:creator>jdaniel</dc:creator>
		<pubDate>Sun, 14 Oct 2007 19:56:08 +0000</pubDate>
		<guid isPermaLink="false">http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/#comment-4015</guid>
		<description>Well, at least Focus on the Family has come out strong on this one:
&lt;blockquote&gt;Focus on the Family, a large evangelical organization, said it was trying to balance the game’s violent nature with its popularity and the fact that churches are using it anyway. &lt;strong&gt;&lt;em&gt;“Internally, we’re still trying to figure out what is our official view on it,”&lt;/em&gt;&lt;/strong&gt; said Lisa Anderson, a spokeswoman for the group.&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>Well, at least Focus on the Family has come out strong on this one:</p>
<blockquote><p>Focus on the Family, a large evangelical organization, said it was trying to balance the game’s violent nature with its popularity and the fact that churches are using it anyway. <strong><em>“Internally, we’re still trying to figure out what is our official view on it,”</em></strong> said Lisa Anderson, a spokeswoman for the group.</p></blockquote>
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		<title>By: ST</title>
		<link>http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/#comment-3896</link>
		<dc:creator>ST</dc:creator>
		<pubDate>Wed, 10 Oct 2007 13:44:56 +0000</pubDate>
		<guid isPermaLink="false">http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/#comment-3896</guid>
		<description>I was thinking more about the fact that Christian churches are USING this, and reducing Christianity to good and evil, who dies and who lives.  It makes it harder to work for a future without war and hope for a future where people think and cultivate faith in a more complex fashion when it becomes so blatantly obvious that there are other people working constantly to dehumanize and simplify.

I think we need to know how to respond, to stand up and address the issues that materialistic, thrill seeking, violent Christianity is proudly promoting.I don't know how, exactly.  Many of you have had these conversations multiple times. It would be interesting for me to hear the phrases you chose to say, the Biblical references you chose to use.  

Dehumanizing is disgusting, and African Americans are dealing with it in some poignant ways in these past weeks...Jena 6, the torture and sexual abuse of Megan Williams, and JUST THIS MORNING &lt;a href="http://www.nytimes.com/2007/10/10/nyregion/10cnd-columbia.html?hp" rel="nofollow"&gt;a noose was discovered hanging from a professor's door at Columbia University&lt;/a&gt;, some blogs by students are saying that radical christians (i.e. KKK) and neo-nazi groups are on the rise again at their school.</description>
		<content:encoded><![CDATA[<p>I was thinking more about the fact that Christian churches are USING this, and reducing Christianity to good and evil, who dies and who lives.  It makes it harder to work for a future without war and hope for a future where people think and cultivate faith in a more complex fashion when it becomes so blatantly obvious that there are other people working constantly to dehumanize and simplify.</p>
<p>I think we need to know how to respond, to stand up and address the issues that materialistic, thrill seeking, violent Christianity is proudly promoting.I don&#8217;t know how, exactly.  Many of you have had these conversations multiple times. It would be interesting for me to hear the phrases you chose to say, the Biblical references you chose to use.  </p>
<p>Dehumanizing is disgusting, and African Americans are dealing with it in some poignant ways in these past weeks&#8230;Jena 6, the torture and sexual abuse of Megan Williams, and JUST THIS MORNING <a href="http://www.nytimes.com/2007/10/10/nyregion/10cnd-columbia.html?hp" onclick="javascript:pageTracker._trackPageview('/outbound/comment/http://www.nytimes.com/2007/10/10/nyregion/10cnd-columbia.html?hp');" rel="nofollow">a noose was discovered hanging from a professor&#8217;s door at Columbia University</a>, some blogs by students are saying that radical christians (i.e. KKK) and neo-nazi groups are on the rise again at their school.</p>
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		<title>By: Skylark</title>
		<link>http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/#comment-3872</link>
		<dc:creator>Skylark</dc:creator>
		<pubDate>Tue, 09 Oct 2007 22:26:48 +0000</pubDate>
		<guid isPermaLink="false">http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/#comment-3872</guid>
		<description>The influence of video games (and any sort of media) over people has been hotly debated ever since those mediums were created. At one point, possibly in the 1930s, some believed in the "magic silver bullet theory," which held that media sent out a direct influence over its consumers, and those consumers had no choice whatsoever in how they responded to it. At the opposite end, some believe a person's media consumption has zero effect on his/her behavior, beliefs or thoughts.

I really don't know where I stand. I wonder how much of the "effects" people point to as proof are things the consumers would have done regardless of a particular video game or movie. I hearing Playboy spokespeople argue soft porn actually reduces the number of rapes because it gives potential rapists an outlet for their urges other than actually raping someone. I doubt that's the whole truth.

Another way to look at the issue is if it's wrong to portray violence, et al, whether or not it affects people.</description>
		<content:encoded><![CDATA[<p>The influence of video games (and any sort of media) over people has been hotly debated ever since those mediums were created. At one point, possibly in the 1930s, some believed in the &#8220;magic silver bullet theory,&#8221; which held that media sent out a direct influence over its consumers, and those consumers had no choice whatsoever in how they responded to it. At the opposite end, some believe a person&#8217;s media consumption has zero effect on his/her behavior, beliefs or thoughts.</p>
<p>I really don&#8217;t know where I stand. I wonder how much of the &#8220;effects&#8221; people point to as proof are things the consumers would have done regardless of a particular video game or movie. I hearing Playboy spokespeople argue soft porn actually reduces the number of rapes because it gives potential rapists an outlet for their urges other than actually raping someone. I doubt that&#8217;s the whole truth.</p>
<p>Another way to look at the issue is if it&#8217;s wrong to portray violence, et al, whether or not it affects people.</p>
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		<title>By: db</title>
		<link>http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/#comment-3837</link>
		<dc:creator>db</dc:creator>
		<pubDate>Mon, 08 Oct 2007 22:03:04 +0000</pubDate>
		<guid isPermaLink="false">http://young.anabaptistradicals.org/2007/10/08/violent-video-game-as-church-recruiting-tool/#comment-3837</guid>
		<description>These churches are aware, presumably, that "pixels on a screen" have an influence on the behavior of teens when it comes to, say, pornography?</description>
		<content:encoded><![CDATA[<p>These churches are aware, presumably, that &#8220;pixels on a screen&#8221; have an influence on the behavior of teens when it comes to, say, pornography?</p>
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